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Water God

(image)

Scarce even in the Abyss, water gods have frozen into the shape of glacial serpents. Despite their rigid appearance, these beasts of water dart across the land with startling grace and flexibility. Water gods are considered miracles of life by Summoners, the magical water within them allowing them to remedy the wounds of allies by their mere presence.

Their arctic beauty and strength, dazzling to all who oppose the Summoners, can freeze a man's heart even before his body is engulfed in a bone-chilling blizzard.

Special Notes: This unit is capable of basic healing. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Water Avatar
Advances to:
Cost: 50
HP: 60
Movement: 6
XP: 150
Level: 3
Alignment: neutral
IDI8 Ak_God_water
Abilities: heals +4, water
(image)frozen fist
cold
9 - 3
melee
slows
(image)water spray
impact
12 - 3
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold50%
arcane0%
TerrainMovement CostDefense
Castle140%
Cave320%
Coastal Reef270%
Deep Water160%
Flat230%
Forest530%
Frozen230%
Hills530%
Impassable-0%
Mountains-0%
Mushroom Grove320%
Sand230%
Shallow Water170%
Swamp160%
Unwalkable-0%
Village140%